Dream Internship?

Now if only I could have found an internship like this:

Company Name: I Can Has Cheezburger?
City: Seattle
State: Washington

We are looking for upbeat, smart and happy interns to help put moar cheez on the burgers — so to speak. The intern will work on our social marketing, help fulfill t-shirt sales, answer emails from totally random people, bathe Happy Cat (j/k!) and fill in where needed.

Requirements:

* Deep and wide-ranging understanding of popular culture (TV, intertubes, geek, movies, music, games, anime, news…)

* Awsumness. 0.00012 or higher on the Chuck Norris scale.

Please send your resume to:
icanhascheezburger@gmail.com

Word of Mouth on the Web

It's funny how sometimes you just don't connect things. I read about Word of Mouth on the Web (WOMOW) some months ago on Rave About It's Local/Focal blog. It was only today, however, that I discovered that WOMOW was founded and is run by one of my classmates at MBS, Fiona Adler.

WOMOW is "a platform for word-of-mouth information so that recommendations can be stored and accessed to help people find the best local businesses." That is, it's a place where you can find & rate local businesses and give & receive advice from members about local businesses.

I've discovered this service at a particularly good point in my life because my study term is just about finish (one and a half weeks to go!) after which my wife and I will have about three weeks of vacation (she's also on her summer break). We were going to spend this time exploring Melbourne and its surrounds -- have monthly tram card, will travel! -- and WOMOW is the perfect resource for doing that effectively.

For example, we haven't explored Fitzroy as much as we would have liked to. WOMOW will help us plan our explorations better by giving us a list of places that we shouldn't miss and a list of places that we can do without. And if we visit a place that isn't already listed there, well then we'll just create a new listing for it and everyone will be better off.

Ah, I like this whole Web 2.0 stuff (much as I hate the term "Web 2.0" itself).

P.S. How do you pronounce WOMOW, I wonder. Is it Woe-Mao, Woe-Moe, Whommo, or something else entirely? :)  I guess I'll have to ask.

E-Books to Finally Take Off?

Much as I would love to get the Sony Reader (I can't, I don't have enough spare cash lying around) because I think it would be incredibly useful to me, it hasn't done all that well in the market. In fact, the whole e-book concept hasn't gone down well with consumers. At least not as well as, say, Sony would have hoped. (Or as I would have hoped, because that might have considerably reduced the retail price of the Reader, thereby making it affordable to me!)

All that might change, though, with the introduction of Amazon's long-awaited, much rumoured-about, Kindle e-book reader. At least I hope things change. Kindle hasn't yet been launched by the way -- it's supposed to be launched later today in the US -- but it's already being talked about. Notably, in Newsweek's interview with Amazon's CEO, Jeff Bezos, though both CNET and Engadget have talked about it as well.

We learn in strategy that, in many ways, the holy grail of strategic competition is to change the industry (presumably in your favour!). Amazon's already done that a number of times and, through to the Kindle, they're hoping to do that yet again. Being a fan of both e-books and tablet PCs, I hope they succeed.

Expect more coverage (on this blog) of this device and of this strategic move as more details emerge.

More on the WAG Strike

Marc Andreessen recently wrote a post on the strike called by the Writer's Guild of America (WGA) in which he takes media moguls to task over their "[crawling] into a hole of protecting the status quo".

And, if that's not enough, Suicide Girls posted an article that explains, from a writer's perspective, why exactly they've gone on strike. That article tells us a bit about the producer-writer negotiation history and why the current strike is so important to writers today:

This dispute is not just about writers. We are the first union that is fighting for our rights and equal pay when it comes to the Internet. What we do now will affect every union in Hollywood

If you want some solid insight on what's going on -- i.e. the backdrop of the once-in-a-lifetime industry shift that is currently happening and how the WGA strikes fits into that -- read both of those.

Writer's Guild of America Goes on Strike

It's fun when subject matter from two courses converges. In this case, it's my E-Commerce and Negotiations course materials that are converging because the Writer's Guide of America (WGA) has gone on strike, partly over how much they get paid when the shows they write on get downloaded. Nate Anderson over at Ars Technica explains it really well:

No one is Hollywood is quite sure how this whole "Internet thing" will affect the TV and movie businesses, but the writers and producers both know one thing: they don't want to give an inch of ground when it comes to pricing residuals for Internet distribution of shows. After months of fruitless negotiations on a new contract, the Writers Guild of America announced publicly today that it would be going on strike, in large part over "new media" concerns. If you thought late-night television wasn't funny now, wait until the writers quit.

Writers get paid "residuals" whenever a show they've worked on or a movie they've helped write gets sold on DVD or aired in syndication, and these residuals can make up a healthy part of a working scriptwriter's income. The Alliance of Motion Picture and Television Producers (AMPTP) insists that the residual rate for new media uses be fixed at the current DVD rate. The writers want the DVD formula—and the new media rate along with it—to be increased.

Our Negotiation's professor, John Onto, has taken great pains to warn us about the dangers of boiling the negotiation down to a single, contentious, value-claiming issue. When that happens, the negotiation becomes a bargain in which one side will always "win" and one side will always "lose" [1]. Unfortunately, that is exactly what seems to have happened here. Oh well. At least it's a good learning opportunity for us Negotiations students!

Footnotes

[1] Unless, of course, a creative, possibly value-creating solution to the deadlock can be found.

Blockbuster Takes Another Hit

I've had an insane week, with three major assignments due, hence my absence from this blog. But, I'm back now...and I have quite a bit to write about. Starting off with some Blockbuster news.

As you might know (if you've read two posts down), my recent E-Commerce assignment was on Netflix. In one section of that assignment we analyzed Blockbuster's entry into the online DVD rentals market; i.e. why it entered, how Netflix reacted, what would happen next, etc. As everyone knows, Blockbuster has a serious problem. Here's how we explained it in our assignment:

Finally – crucially – [Blockbuster] had a retail store mindset. Its online store had a channel conflict with its retail stores and it didn’t want to cannibalize its offline revenue stream (which included lucrative late fees). Because of this, it chose run its online service in conjunction with its stores. This was good because it let them use their stores as mini distribution centers and, from the customer’s perspective, it overcame the problem of spontaneous rentals. But it was also bad because it, not only made their logistics much more complicated, it also reduced their online store’s adoption rate. As explained previously, profits in online rentals are a volume game. Accordingly, Blockbuster’s rental revenues fell by 2.3% from 2003 to 2004. During the same period, Netflix’s rental revenues increased by 85.1% while its number of customers increased by 75.5% to 2.6m. To counter this slower adoption rate, Blockbuster later dropped its late fees for online store users altogether. It also reduced its subscription fees, albeit to seemingly unsustainable levels.

That was our January 2007-based analysis. Since then, of course, Blockbuster has drop its subscription fees.

What has happened since then, though, is much worse. As Don Reisinger from CNET explains it:

According to the company's third-quarter results released Thursday, Blockbuster's revenue slid 5.7 percent and the company harbored a net loss of $35 million. Worse, it has closed 526 stores in the past year, and the number of employees will be reduced to offset high overhead costs to the tune of $45 million. Blockbuster's injured stock price continues to fall and was priced at $5.06 at Thursday's close.

But if that's not enough to signal defeat, Blockbuster Chairman Jim Keyes admitted that his company's focus on Netflix was damaging and has decided to pull the plug on his demand for higher Total Access membership. Instead, he wants Blockbuster to focus on increasing overall membership.

Sorry, Jim, but I think you're out of luck.

Much like the print media and retail stores refusing to change, Blockbuster has been a victim on an online company finding new and inventive ways of bringing a product to a customer. And due to its size and outdated corporate culture, there really is no salvation for Blockbuster at this point. Try as it might, the future of Blockbuster is bleak, at best.

Reisinger gives Blockbuster two years before the company goes under. I think Blockbuster will last longer. Mainly because I think it'll hire some smart MBA grads (probably management consultants) who will figure out a way to radically change its business model, if not the whole company. (And by "radically" I pretty much mean "completely"). At least that's what I would do (or I like to think that's what I would do, should I have found myself in that position). And, judging from his comments, that might just be what Jim Keyes does as well. Let's see.

Netflix's Future Plans

Following on from my E-Commerce syndicate assignment on Netflix -- part of which attempted to answered the question: what should the company do next? -- the CEO of Netflix, Reed Hastings, recently talked about his plans for Netflix's future.

While it was obvious that the company was moving towards expanding its online video offerings, what's fun (and not so obvious at first glance) is that Netflix's strategists are thinking of creative ways to do that. For example, they're thinking of expanding Netflix's online video service on to next generation game consoles (XBox 360, PS3, etc.), networked DVD players, and set-top boxes.

As explained in the Last 100 article that I got this news from, this strategy makes a lot of sense. Getting into content delivery for gaming consoles will immediately give Netflix access millions of new potential customers. The challenge, of course, will be to convince game console creators -- i.e. potential "partners" like Microsoft and Sony -- to sign up. Especially since both Microsoft and Sony have announced their intentions to create their own online video networks (dubbed "entertainment hubs"). At least Hastings is clear on the fact that all of this will take time.

Regardless, it should be fun to see how things pan out over the next few years.